Stick Together!is a physics-based cooperative videogame set in a typical Viennese cityscape. Two players control differently colored chewing gums trying to climb into a public trash bin. The twist: each gum can only stick to the other’s color, making teamwork essential. This cooperative aspect enforces the so-called metagame: players must communicate, coordinate, and stick together—literally—to reach their goal. The light-hearted visuals and playful mechanics are designed to create laughter, chaos, and connection.
Brief Design a game! The game can be anything – analogue, digital or mixed media. But: It must be playable by at least two players collaboratively. Our teams goal: Make the players laugh with a fun and straightforward game.
Mode (Modus)
Team project together with Emma Breitenecker
Project duration October 2024 – January 2025
My tasks Playtesting Game Development Level Design / UI Design Unreal Engine (basics)
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